feat(tui): custom themes

This commit is contained in:
adamdottv
2025-06-20 14:40:39 -05:00
parent eee396f903
commit 4f7e4a9436
15 changed files with 1467 additions and 1374 deletions

View File

@@ -1,10 +1,6 @@
package theme
import (
"fmt"
"regexp"
"github.com/charmbracelet/lipgloss/v2"
"github.com/charmbracelet/lipgloss/v2/compat"
)
@@ -215,74 +211,3 @@ func (t *BaseTheme) SyntaxNumber() compat.AdaptiveColor { return t.SyntaxNu
func (t *BaseTheme) SyntaxType() compat.AdaptiveColor { return t.SyntaxTypeColor }
func (t *BaseTheme) SyntaxOperator() compat.AdaptiveColor { return t.SyntaxOperatorColor }
func (t *BaseTheme) SyntaxPunctuation() compat.AdaptiveColor { return t.SyntaxPunctuationColor }
// ParseAdaptiveColor parses a color value from the config file into a compat.AdaptiveColor.
// It accepts either a string (hex color) or a map with "dark" and "light" keys.
func ParseAdaptiveColor(value any) (compat.AdaptiveColor, error) {
// Regular expression to validate hex color format
hexColorRegex := regexp.MustCompile(`^#[0-9a-fA-F]{6}$`)
// Case 1: String value (same color for both dark and light modes)
if hexColor, ok := value.(string); ok {
if !hexColorRegex.MatchString(hexColor) {
return compat.AdaptiveColor{}, fmt.Errorf("invalid hex color format: %s", hexColor)
}
return compat.AdaptiveColor{
Dark: lipgloss.Color(hexColor),
Light: lipgloss.Color(hexColor),
}, nil
}
// Case 2: Int value between 0 and 255
if numericVal, ok := value.(float64); ok {
intVal := int(numericVal)
if intVal < 0 || intVal > 255 {
return compat.AdaptiveColor{}, fmt.Errorf("invalid int color value (must be between 0 and 255): %d", intVal)
}
return compat.AdaptiveColor{
Dark: lipgloss.Color(fmt.Sprintf("%d", intVal)),
Light: lipgloss.Color(fmt.Sprintf("%d", intVal)),
}, nil
}
// Case 3: Map with dark and light keys
if colorMap, ok := value.(map[string]any); ok {
darkVal, darkOk := colorMap["dark"]
lightVal, lightOk := colorMap["light"]
if !darkOk || !lightOk {
return compat.AdaptiveColor{}, fmt.Errorf("color map must contain both 'dark' and 'light' keys")
}
darkHex, darkIsString := darkVal.(string)
lightHex, lightIsString := lightVal.(string)
if !darkIsString || !lightIsString {
darkVal, darkIsNumber := darkVal.(float64)
lightVal, lightIsNumber := lightVal.(float64)
if !darkIsNumber || !lightIsNumber {
return compat.AdaptiveColor{}, fmt.Errorf("color map values must be strings or ints")
}
darkInt := int(darkVal)
lightInt := int(lightVal)
return compat.AdaptiveColor{
Dark: lipgloss.Color(fmt.Sprintf("%d", darkInt)),
Light: lipgloss.Color(fmt.Sprintf("%d", lightInt)),
}, nil
}
if !hexColorRegex.MatchString(darkHex) || !hexColorRegex.MatchString(lightHex) {
return compat.AdaptiveColor{}, fmt.Errorf("invalid hex color format")
}
return compat.AdaptiveColor{
Dark: lipgloss.Color(darkHex),
Light: lipgloss.Color(lightHex),
}, nil
}
return compat.AdaptiveColor{}, fmt.Errorf("color must be either a hex string or an object with dark/light keys")
}