This contains dynamic weather 24/10/04 by 'Marzer', downloadable here:
http://www.marzerium.com/MarZer/DWeather/

Music for "fac"/nukelearbase, "facnight"/nukenights, and cloneriver
is by Paige Harwell: www.paigeharwell.com  All rights this music
belong to him and him only. tons of thanks to Paige, its great music :)

the staticmesh "sean's" contains staticmeshes from silo70, which 
apparently died but was really cool: http://secseanz.com/ and 
http://www.ataricommunity.com/forums/showthread.php?s=d4cf02d42b710cbcfe989e36c577ae17&threadid=384171&perpage=30&pagenumber=3

For those of you that either have a large defiency in logic, 
have been living under a rock, or both, The map spifffingrad 
(so i added an extra f and havent deleted it, whats so bad
 about being lazy?) is a conversion of the map ONS-spiffingrad by
Callum 'Spiff' Ogden ( http://unrealplayground.com/mapper.php?id=2191 ),
which you can download here: http://unrealplayground.com/download.php?mapid=5274
Huge thanks to Spiff for the map :)

fac and facnight were both based off of deathvalley.

Finally there were lots of tutorials that helped me in making these maps, 
angel mappers' and the planetunreal ones (i think thats what it was anyway) 
among them. blitz' (i hope i am spelling this right) botpathing was also quite helpful.


And the usual credits to epic, atari, demiurge studios, the russians, and the like.

PS: im not a commie.  the commie national anthem comes with spiffingrad and i followed 
advice and left it like that.


